Falcon Graphics
Falcon Graphics browser editor with an animated lower third and OGraf export controls

Create broadcast graphics in your browser. Free.

Falcon Graphics is a free, browser-based OGraf graphics editor built for broadcast, streaming and live production. Open the editor, choose from more than 30 templates or start from scratch, and create your first on-air graphic in minutes.

 

Animate with a visual timeline, bind every visual value to OGraf Data and export directly for CasparCG, Falcon Play and other OGraf-compatible players. There is nothing to install, and your project remains on your own computer.

Falcon Graphics browser editor with a data-driven animated weather card template
Create and animate a data-driven weather graphic directly in the browser

Why Falcon Graphics

A complete OGraf workflow in one browser editor

Falcon Graphics browser editor with a data-driven animated weather card template
Edit a complete data-driven weather card in the visual browser workspace
Falcon Graphics timeline with keyframes and IN HOLD UPDATE and OUT actions
Animate layers on the timeline and align keyframes with OGraf actions

Free, browser-based and easy to use

Open Falcon Graphics in a modern browser and begin immediately. Choose one of more than 30 ready-to-edit templates, or start with a blank 16:9 composition. Add layers, move them directly in the viewport and use clear, guided controls to create a production-ready graphic in just a few minutes.
Falcon Graphics browser editor with an animated lower third and OGraf export controls

The OGraf lifecycle is visible

IN

HOLD

UPDATE

NEXT

OUT

DATA

...from design to on-air control

IN, HOLD, UPDATE, NEXT and OUT are built into the same timeline as your keyframes. Set the action ranges visually, preview the complete lifecycle and export the same actions to CasparCG, Falcon Play or another OGraf-compatible player.

Bind every visual value to OGraf Data

Data binding is not limited to text. Bind X and Y position, width, height, rotation, opacity, visibility, motion blur, blur strength, text content, font family, font size and the other values exposed by a layer. Incoming OGraf Data can therefore change both content and design from the playout system.
Falcon Graphics OGraf Data bindings for position size rotation opacity visibility motion blur text and font values
Bind every visual property of a layer to an OGraf Data field
Falcon Graphics OGraf Data field editor with exported JSON Schema preview
Edit OGraf fields and see the exported JSON Schema before saving

Real OGraf fields. Valid JSON Schema.

Create and edit the field label, key, value type, control type, default value and description. Falcon Graphics maps the field to valid JSON Schema and embeds the resulting GDD data correctly in the exported graphic for compatible control interfaces.
Falcon Graphics OGraf Data fields with test values and operator controls
Test OGraf Data fields with the same controls an operator will use

Test the operator experience before export

Preview text, choice, number, boolean, color and other OGraf field types directly in the editor. Change test values, run an update and confirm that every bound property reacts correctly before the graphic reaches the playout system.

More than 30 templates included

Get started with ready-to-edit designs for lower thirds, news, sports, weather, finance, events, interviews, branding and fullscreen information. Every template can be changed completely: layers, colors, type, data fields, timing and animation all remain yours to edit.
Falcon Graphics browser editor with a data-driven animated weather card template
A fully editable data-driven weather card created from a Falcon Graphics template

A visual timeline made for broadcast actions

Place keyframes on individual layers while the OGraf action ranges remain visible above them. Drag keyframes to retime them, scrub the red playhead and resize the timeline area to give the animation as much working space as you need.

Falcon Graphics timeline animating a lower-third graphic
Animate a lower third while IN, HOLD, UPDATE and OUT remain visible on the Falcon Graphics timeline.

Animation without guesswork

Choose exactly which properties a keyframe should remember. Add fade, slide or pop transitions, select an easing curve and enable motion blur with adjustable strength. Auto Keyframe is available when you want viewport changes to build the animation automatically.
Falcon Graphics animation controls for keyframes easing quick transitions and motion blur
Guided keyframe controls with easing quick transitions and motion blur

Live Data directly from a URL or API

Fetch plain text, JSON through a selected JSON path or HTML through a CSS selector. Add a prefix, suffix and fallback, then choose whether the value loads once, updates after an OGraf update or refreshes at an interval. The request runs directly in the editor and in the exported graphic, with no Falcon server-side proxy.
Falcon Graphics Live Data source with URL API JSON path and refresh settings
Configure a direct URL or API source with JSON extraction and refresh frequency

Direct export for CasparCG and OGraf players

Export a self-contained HTML graphic for direct use in CasparCG, including play(), next(), update(), stop() and remove(). Or export a standards-based OGraf package with its manifest, Web Component runtime, assets, actions and GDD JSON for Falcon Play and other compatible OGraf players.
Falcon Graphics broadcast graphics editor showing a lower third for Sofie Hansen
Export HTML or OGraf directly from the editor footer

Everything is visible before export

Choose between text, shapes, images, website iframes, isolated HTML and JavaScript Code frames, and Live Data sources. Work with every layer directly in the viewport, then inspect the valid OGraf JSON Schema that will be embedded with your editable data fields before the graphic is exported.
Falcon Graphics layer choices for text shape image iframe code frame and Live Data
Falcon Graphics layer choices for text shape image iframe code frame and Live Data
Falcon Graphics browser editor with a data-driven animated weather card template
Falcon Graphics browser editor with a data-driven animated weather card template
Falcon Graphics OGraf Data field editor with exported JSON Schema preview
Falcon Graphics OGraf Data field editor with exported JSON Schema preview

Responsive text that stays on design

Set minimum and maximum widths for labels, enable automatic shrinking when text reaches the limit and keep dynamic names, titles and scores inside the intended design. Text backgrounds support independent padding on every side and remain attached to the rendered text.
Falcon Graphics width limits and automatic text shrinking controls
Control minimum width maximum width and automatic text shrinking

Your project stays on your computer

The editor runs on the web, while the working project is saved locally as a .fgproject file. Open it again, continue editing and decide yourself where the finished HTML or OGraf graphic is distributed. Browser recovery protects recent work along the way.
Falcon Graphics broadcast graphics editor showing a lower third for Sofie Hansen
Open save preview and export a local Falcon Graphics project from the browser

OGraf Data and Live Data stay clear

OGraf Data is supplied by CasparCG, Falcon Play or another controller. Live Data is fetched by the graphic itself from a chosen URL or API. Both can be previewed during editing, while the two sources remain clearly separated for the operator.
Falcon Graphics OGraf Data fields with test values and operator controls
Preview and test OGraf Data independently from URL and API driven Live Data

From first click to first graphic in minutes

Start with a template, replace its test data, adjust the design and play the animation. When it looks right, export HTML for CasparCG or OGraf for your compatible player. The guided workflow keeps the technical format in the background while the production controls remain visible.
Falcon Graphics browser editor with a data-driven animated weather card template
A complete weather graphic open and ready to customise in Falcon Graphics

FAQ

Is Falcon Graphics free?

Yes. Falcon Graphics is free to use. You can explore the editor without an account with one layer, and a free Falcon account removes the current one-layer project limit.

No. Falcon Graphics runs directly at graphics.wearefalcon.tv in your browser. Open the editor and start creating; the working project is saved on your own computer.

You can be working on a graphic within minutes. Choose one of more than 30 templates, change its content and design, preview the animation and export when it is ready.

Yes. OGraf Data can control every supported visual value, including position, size, rotation, opacity, visibility, motion blur, text, typography, colors, image sources and other layer-specific properties.

Yes. Export a self-contained HTML graphic with the CasparCG callbacks play(), next(), update(), stop() and remove(). The file can be loaded directly by CasparCG.

Yes. Falcon Graphics exports an OGraf package with its manifest, Web Component runtime, assets, actions and GDD JSON for Falcon Play and other compatible OGraf players.

Create editable fields with a key, label, description, default value, JSON Schema value type and OGraf control type. Preview the exported schema and test the operator values before export.

Yes. A Live Data layer can read plain text, JSON through a selected path or HTML through a CSS selector. Refresh once, after an OGraf update or at a chosen interval. The source must allow browser access.

Animate position, width, height, rotation and opacity with keyframes. Choose easing curves, add quick fade, slide or pop transitions, and enable motion blur with adjustable strength.

Falcon Graphics includes more than 30 editable templates for lower thirds, news, sports, weather, finance, events, interviews, branding, data graphics and fullscreen information.

No cloud project storage is required. Your working .fgproject file stays on your own computer, while a browser recovery copy helps protect recent work.

Start creating broadcast graphics for free.
Directly in your browser.